Virus
Grade Level: K-6
Skills Developed: Locomotor and non-locomotor skills (running, chasing, fleeing, dodging), spatial awareness, teamwork, and cardiovascular endurance.
Equipment Needed: Pinnies (two different colours)
How to Play:
Designate a playing area with clear boundaries - players must stay within this area.
Skills Developed: Locomotor and non-locomotor skills (running, chasing, fleeing, dodging), spatial awareness, teamwork, and cardiovascular endurance.
Equipment Needed: Pinnies (two different colours)
How to Play:
Designate a playing area with clear boundaries - players must stay within this area.
- Choose 3 students to be taggers (the "virus"). Give each tagger a pinny to wear (they should all have the same coloured pinny). The taggers try and tag as many citizens (other players) as possible trying to spread the virus.
- Choose 2 students to be doctors and give them each a pinny to wear (both doctors should be wearing the same coloured pinny). The doctors try and rescue any tagged players.
- When tagged by a virus, the tagged player must lie down on their back kicking their arms and legs until rescued (tagged) by a doctor.
- When a doctor tags a frozen player that player is allowed to get up and rejoin the game.
- Change taggers and doctors every 1-2 minutes.