Spy vs. Spy
Grade Level: K-6
Skills Developed: Locomotor and non-locomotor skills, reaction time, and cardiovascular endurance.
Equipment Needed: Beanbags (one for each player)
How to Play:
Designate a playing area with clear boundaries. Determine end lines for each side - when the player getting chased crosses this line, they are safe.
Skills Developed: Locomotor and non-locomotor skills, reaction time, and cardiovascular endurance.
Equipment Needed: Beanbags (one for each player)
How to Play:
Designate a playing area with clear boundaries. Determine end lines for each side - when the player getting chased crosses this line, they are safe.
- Have students get into pairs, get a beanbag, and then face their partner at the center line (leaving about a meter space between the two players).
- All the players are spies holding a bag of diamonds (beanbag). Players are either a "same" spy or a "different" spy.
- Each pair will decide who will be the same spy and who will be the different spy.
- Players begin the game holding their bag of diamonds (beanbag) behind their back.
- On the signal (whistle), the players jump up and down 8 times saying, "1, 2, 3, 4, who's that knocking at my door?"
- All players will then hold out their bag of diamonds in front of them.
- If when both players flash their beanbags they are both holding it in the same hand, then the "same" spy must chase and try to tag "different" spy before they cross the end line.
- If when both player flash their beanbags they are in different hands, then "different" spy must chase and try to tag "same" spy before they cross the end line.
- Play for 3-5 rounds.