Everyone's It
Grade Level: K-6
Skills Developed: Locomotor and non-locomotor skills (running, chasing, fleeing, dodging), agility, cardiovascular endurance, spatial awareness, problem solving and critical thinking skills.
Equipment Needed: None
How to Play:
Designate a playing area - players must stay within the designated area.
Skills Developed: Locomotor and non-locomotor skills (running, chasing, fleeing, dodging), agility, cardiovascular endurance, spatial awareness, problem solving and critical thinking skills.
Equipment Needed: None
How to Play:
Designate a playing area - players must stay within the designated area.
- As the name suggests, everyone's "it".
- All players run around trying to tag other players, while trying to avoid being tagged.
- If you get tagged, you must sit down on the floor. Players need to keep track of who tags them because once this person gets tagged they can get up and rejoin the game.
- The game ends when there are only a few people left who haven't been tagged.