Elbow Tag
Grade Level: K-6
Skills Developed: Locomotor and non-locomotor skills (running, chasing, fleeing, dodging), teamwork, spatial awareness, and agility.
Equipment Needed: None
How to Play:
Designate a playing area with clear boundaries - this game can be played in any large open space, indoors or outdoors.
Variation:
Skills Developed: Locomotor and non-locomotor skills (running, chasing, fleeing, dodging), teamwork, spatial awareness, and agility.
Equipment Needed: None
How to Play:
Designate a playing area with clear boundaries - this game can be played in any large open space, indoors or outdoors.
- Choose 2 students - one to be "it" and the other one is the one getting chased.
- Everyone else needs to get a partner and link arms. Have partners spread out around the playing area.
- The person being chased can avoid being tagged by linking arms with a pair of players.
- When this happens the person on the opposite side must break off.
- They now become the player being chased.
- If a player gets tagged, they become "it".
Variation:
- When the person on the opposite side breaks away, they become "it" and the other player is now the one getting chased.